Will Apple’s Vision Pro Find A Place In The Designer’s Toolbox?
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Will the user interfaces we use to compute and, well, do almost everything, change? From the looks of it, the answer might be a resounding yes.
Recently, Apple unveiled its entry into the mixed reality (XR) space, the Vision Pro. Rather than using the conventional computing peripherals we’re all used to—namely, physical keyboards, mice, touchpads, and touch screens—the Vision Pro primarily relies on eye tracking and gestures within an XR environment. Apple’s demo of the upcoming XR device showed how users interact with apps with finger scrolling and typing on a virtual keyboard.
The headset will launch next year at a very early adopter price of $3,500.
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